<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>SpaceDeckX Devlog - itch.io</title><link>https://muffinman-io.itch.io/spacedeck-x</link><description>Shoot-em-up meets deck building, in space!</description><item><guid>https://muffinman-io.itch.io/spacedeck-x/devlog/1473773/v170-inspect-debuffs-more-cards-and-firepower</guid><title>v1.7.0 - Inspect (de)buffs, more cards and firepower</title><link>https://muffinman-io.itch.io/spacedeck-x/devlog/1473773/v170-inspect-debuffs-more-cards-and-firepower</link><pubDate>Tue, 31 Mar 2026 13:29:44 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI2NDEzNzg0LnBuZw==/400x224%23c/u%2FHR5o.png" class="post_image"/><p>This is mostly a balance patch, but I’m genuinely excited about it. I’ve focused on addressing the main pain points to make the game more fun. The later shmup levels were quite difficult, and HP w...</p>]]></description></item><item><guid>https://muffinman-io.itch.io/spacedeck-x/devlog/1470722/v166-minor-balance-update</guid><title>v1.6.6 - Minor balance update</title><link>https://muffinman-io.itch.io/spacedeck-x/devlog/1470722/v166-minor-balance-update</link><pubDate>Fri, 27 Mar 2026 14:01:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Based on the player feedback I tweaked the following: More HP pickups on later levels More Energy Orbs on later levels Card probabilities are slightly tweaked And I hope I finally solved FPS issues fo...</p>]]></description></item><item><guid>https://muffinman-io.itch.io/spacedeck-x/devlog/1467466/v165-snakes-on-a-spaceship</guid><title>v1.6.5 - Snakes on a spaceship</title><link>https://muffinman-io.itch.io/spacedeck-x/devlog/1467466/v165-snakes-on-a-spaceship</link><pubDate>Mon, 23 Mar 2026 19:45:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI2MjkyMDg0LnBuZw==/400x224%23c/wc66v%2F.png" class="post_image"/><p>I’ll admit, this one wasn’t planned. I made a build from a wrong git branch and included snakes with some bug fixes. I hope you don’t mind. And to be fair, every decent shmup needs a snake enemy...</p>]]></description></item><item><guid>https://muffinman-io.itch.io/spacedeck-x/devlog/1463458/v160-new-cards-19-to-be-exact</guid><title>v1.6.0 - New cards, 19 to be exact</title><link>https://muffinman-io.itch.io/spacedeck-x/devlog/1463458/v160-new-cards-19-to-be-exact</link><pubDate>Thu, 19 Mar 2026 13:12:44 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI2MjA5NzA0LnBuZw==/400x224%23c/JxPZNt.png" class="post_image"/><p>Nineteen new cards! Yes, you’ve read it correctly, I made nineteen new cards. New mechanic, corrosion (classic damage over time), hyperspace animation and a few little tweaks here and there. We are...</p>]]></description></item><item><guid>https://muffinman-io.itch.io/spacedeck-x/devlog/1456274/v150-unified-hp-new-hud-and-other-goodies</guid><title>v1.5.0 - Unified HP, new HUD and other goodies</title><link>https://muffinman-io.itch.io/spacedeck-x/devlog/1456274/v150-unified-hp-new-hud-and-other-goodies</link><pubDate>Thu, 12 Mar 2026 22:38:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI2MDk1NjA0LnBuZw==/400x224%23c/EtBGVN.png" class="post_image"/><p>I’ve got some nice updates for you! Let’s start with the big one - Unified HP . Now both phases (shoot-em-up and deck building) share the same health points. All of the HP you lose or gain is carr...</p>]]></description></item><item><guid>https://muffinman-io.itch.io/spacedeck-x/devlog/1438465/v140-better-new-player-experience</guid><title>v1.4.0 - Better new player experience</title><link>https://muffinman-io.itch.io/spacedeck-x/devlog/1438465/v140-better-new-player-experience</link><pubDate>Sun, 01 Mar 2026 22:17:47 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI1OTAwNDc5LnBuZw==/400x224%23c/OgzJxg.png" class="post_image"/><p>The common feedback was that the tutorial had too much text, so behold: the new interactive tutorial! It’ll take you through all the mechanics one by one. I also added a note in the main menu remind...</p>]]></description></item><item><guid>https://muffinman-io.itch.io/spacedeck-x/devlog/1412601/v130-asteroids-miners-and-new-levels</guid><title>v1.3.0 - Asteroids, miners and new levels</title><link>https://muffinman-io.itch.io/spacedeck-x/devlog/1412601/v130-asteroids-miners-and-new-levels</link><pubDate>Mon, 23 Feb 2026 23:26:17 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI1Nzc4NTExLnBuZw==/400x224%23c/eKVlBF.png" class="post_image"/><p>New levels are up! Featuring a new enemy type (the miner), asteroid belts, and a revamped level generator. Early levels are now easier, but don’t worry - the difficulty ramps up for a real challenge...</p>]]></description></item><item><guid>https://muffinman-io.itch.io/spacedeck-x/devlog/1375932/v122-fixed-chrome-fps-drops</guid><title>v1.2.2 - Fixed Chrome fps drops</title><link>https://muffinman-io.itch.io/spacedeck-x/devlog/1375932/v122-fixed-chrome-fps-drops</link><pubDate>Fri, 13 Feb 2026 11:18:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Minor update - changed Kaplay version, which hopefully will fix Chrome fps drops...</p>]]></description></item><item><guid>https://muffinman-io.itch.io/spacedeck-x/devlog/1325260/v120-behemoths-and-emps</guid><title>v1.2.0 - Behemoths and EMPs</title><link>https://muffinman-io.itch.io/spacedeck-x/devlog/1325260/v120-behemoths-and-emps</link><pubDate>Thu, 22 Jan 2026 13:57:01 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI1MTM5NTY0LnBuZw==/400x224%23c/Kodhfc.png" class="post_image"/><p>Two new bosses - Behemoth II and SD, with new mechanics! Four new cards - DECOYS, SILVER PLATING, ECHO, and LAST RESORT. Check them all out in the card library menu. EMP weapon - Use “C” to trade...</p>]]></description></item><item><guid>https://muffinman-io.itch.io/spacedeck-x/devlog/1310937/v110-t-wing</guid><title>v1.1.0 - T-Wing</title><link>https://muffinman-io.itch.io/spacedeck-x/devlog/1310937/v110-t-wing</link><pubDate>Fri, 09 Jan 2026 09:56:41 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI0OTMxNTc1LnBuZw==/400x224%23c/To%2FtsS.png" class="post_image"/><p>Let me try this this dev log thing. Version 1.1.0 New boss - T-Wing! Exhaust card mechanic - certain cards will be exhausted after you play them. That means they are removed from your deck until the e...</p>]]></description></item></channel></rss>